Microsoft Download Center Archive
Direct3D Samples Update |
Presentation from GameFest 2008
Come see the latest developments from the DirectX and Xbox 360 samples team. This presentation is a deep-dive into the inner workings of recent and upcoming graphics samples in the DirectX SDK and Xbox 360 XDK. Techniques discussed include deferred particle rendering, Xbox 360 geometry instancing, edge-based antialiasing, and more.
Files
Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to April 2013. |
No files found
File sizes and hashes are retrieved from the Wayback Machine’s indexes. They may not match the latest versions of files hosted on Microsoft servers.
System Requirements
Operating Systems: Windows Vista
Supported operating systems: Windows Vista
Powerpoint, WMA Audio
Installation Instructions
Powerpoint presentation and WMA audio
FamilyId: 23425d80-0a23-4224-b95d-547e5717a6e8