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Enlighten: From the Science of Light to the Art of Illumination |
Presentation from GameFest 2008
A physical model for light provides a good starting point for designing lighting in a game, but in practice artists need to be able to control and manipulate the model to achieve the effects they are after. In this talk, we describe how this balance in achieved in Enlighten, and describe how Enlighten fits into a typical game development tool chain.
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Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to April 2013. |
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System Requirements
Operating Systems: Windows Vista
Supported operating systems: Windows Vista
Powerpoint, WMA Audio
Installation Instructions
Powerpoint presentation and WMA audio