|
|
A Rock Band Network Post Mortem |
Presentation from Gamefest 2010
This talk will discuss what went right and what went wrong during Production of Rock Band Network, a UGC initiative built on the XNA Indie Games infrastructure. Phil Smail of Microsoft will briefly discuss how XNA enabled and supported this project, and Matthew Nordhaus will discuss the first conversations between Harmonix and Microsoft about creating a User Generated Content model for Rock Band, and the details of the development of RBN.
Files
|
|
Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to March 2015. |
No files found
A file listing was not found in the Wayback Machine archives.
System Requirements
Operating Systems: Windows 7
Powerpoint, WMA Audio
Installation Instructions
Powerpoint presentation and WMA audio