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Adventures in NetGrove, or There and Back Again |
Presentation from GameFest 2008
NetGrove is the newest and most potent tool in the network programmer’s arsenal, a veritable Yew Longbow +5 for those who venture out into multiplayer territory. In this talk, beginner and intermediate hunters learn of the myriad pitfalls of network optimization and gain specialization in the LIVE secure protocol format. Topics covered include bandwidth compression tips, appropriate packet and topology choices, expected best practices for the console, and a short discussion of the network review service conducted by skilled hunters in XNA’s employ. Careful demonstration of NetGrove’s features, based on the packet sniffing capabilities of NetMon 3.1, then quickly uncloak easy-to-adopt techniques that even neophytes can use to tune games for today’s typical bandwidths and latencies.
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Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to April 2013. |
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System Requirements
Operating Systems: Windows Vista
Supported operating systems: Windows Vista
Powerpoint, WMA Audio
Installation Instructions
Powerpoint presentation and WMA audio