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GDC 2008: Networking with the XNA Framework |
GDC 2008: Networking with the XNA Framework
Playing games by yourself can be fun, but it’s far better when you can play with others, whether cooperatively or head-to-head. Creating multiplayer games using XNA Game Studio, however, requires networking support in the XNA Framework for both Windows and Xbox 360. And that support simply wasn’t there…until now! With the release of XNA Game Studio 2.0, we have augmented the XNA Framework to include support for networked games. Come learn about networking in the XNA Framework, what is supported and what’s not, and how you can enable multiplayer support in your games.
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Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to April 2016. |
System Requirements
Operating Systems: Windows Vista, Windows XP
PowerPoint 2007 or PowerPoint Viewer 2007 required
Installation Instructions
Unzip contents