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SQL – The Next Great Gaming Platform |
Presentation from GameFest 2008
As games continue to innovate online, the role of persistent storage is becoming increasingly important. Whether you are building an MMO or extending Xbox LIVE via XLSP, how to store your user’s data is a big problem. Features such as Forza 2’s online auction house, or Halo 3’s replay server need to scale to millions of users and terabytes of data over time. There are many questions that need answering, from latency to scalability to data redundancy. Come learn more about the lessons we’ve learned in developing these relational database system, how and when our SQL Server will suit your needs, and when to consider alternatives.
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Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to January 2015. |
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System Requirements
Operating Systems: Windows Vista
Powerpoint, WMA Audio
Installation Instructions
Powerpoint presentation and WMA audio