|
|
TR1 for C++ Game Developers: shared_ptr, function, and random |
Presentation from GameFest 2008
The TR1 extensions to the C++ Standard Library can make your code significantly more robust and expressive, especially if it already uses the STL. However, because TR1 is a set of diverse libraries instead of an all-encompassing framework, at first they can seem like a dozen chunks of alien technology that suddenly fell from the sky. This talk covers the libraries in TR1 that are most relevant to game developers: reference-counted smart pointers, polymorphic function wrappers, and pseudorandom number generators and distributions.
Files
|
|
Status: DeletedThis download is no longer available on microsoft.com. The downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to April 2013. |
No files found
A file listing was not found in the Wayback Machine archives.
System Requirements
Operating Systems: Windows Vista
Supported operating systems: Windows Vista
Powerpoint, WMA Audio
Installation Instructions
Powerpoint presentation and WMA audio